Swordfish
The X-Wing idea with three rows and three columns.
A technique for Expert puzzles. Play a Expert puzzle
What it does
The X-Wing with three rows and three columns. Pick a digit: if in three rows it can only go in cells of the same three columns, those three rows place their copies of the digit in those columns, one in each. So the three columns get the digit from these rows.
How to spot it
Choose one digit and find the rows where it has only two or three places. Look for three such rows whose places all fall in the same three columns. A row may use only two of the three columns. The same works with three columns and three rows.
What it lets you do
You remove the digit from every other cell of those three columns (or rows, if you started from columns).
Try it
Find the Swordfish on this board. Pick the cells it clears, mark the candidates it removes, then check.
These are the notes after the easier steps: some candidates are already removed, as they would be in your game.
Practise it
The best way to learn a technique is to meet it in a real game. Practice puzzles are sure to need it, at Expert level; any Expert puzzle may need it too.